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www.elearningartdesign.org
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An
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An examination of the prevailing learning models and pedagogies
in art and design education, provides for an understanding
of possible obstacles or points of consensus with learning
theories and models associated with elearning. As I progress
through this chapter, my temporary summary identifies a significant
lacuna in art and design education.nicos
souleles
[Extract from my drafts]In contrast to the plethora of
sources on the historical evolution of art and design education
in England, the literature on the respective evolution of
educational models and theory is minimal. It is through the
examination of the historical debates on content and structure
of curricula that we deduct the changes and transformations
of pedagogies, as well as the internal critiques and debates
on teaching and learning in studio-based disciplines.
An additional objective for this chapter,
is to identify areas of comparison with the learning theories
associated with elearning from the previous chapter, and to
detect overlaps and differences, i.e. between the prevailing
learning theories in elearning and those of Art and Design.
This comparison is timely in light of recent debates on what
is design education and designer in the context of the global
economy and the wide-spread use of ICTs (Swann & Young,
2000; AIGA/NASAD, 2004).- November 2007
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It is very tempting to engage in an extensive critique of
a recent report commissioned by the Art Design Media Subject
Centre – Higher Education Academy (ADM-HEA), titled
'Distributed e-learning in Art, Design, Media: an investigation
into current practice.'
Part of the 'muddle' in this report is the elearning definition
the authors adopted. As long as a medium involves ICTs then
it somehow attracts the 'e' prefix. ‘Learning facilitated
and supported by the use of information and communications
technology,' is the uncritical acceptance of the term which
is far too wide and amorphous. nicos
souleles
[Extract from my drafts]: Some definitions
of electronic learning (elearning) are general and encompass
learning activities mediated through a variety of ICTs, ranging
from networked synchronous and asynchronous online applications,
to self-standing and non-networked electronic resources. (Littlejohn
and Higgison, 2003: JISC, 2004, DfES, 2003) Indicative of
such definitions is the following statement by the Higher
Education Funding Council for England (HEFCE): ‘…our
strategy should not focus solely or even primarily on the
use of technologies in distance learning… The definition
of e-learning should be sufficiently broad to encompass the
many uses of ICT that individual universities and colleges
decide to adopt in their learning and teaching missions.’
(HEFCE, 2005, p.7) Other definitions exclude self-standing
and non-networked electronic resources, and deal exclusively
with learning through the combination of online applications
and networked capabilities mediated through a variety of ICTs.
(Battezzati, Coulon, Gray, Mansouri & Ryan, 2004: Garrison
& Anderson, 2003). This distinction is not semantic but
rather of substance. Although self-standing and non-networked
electronic resources are known to contribute to learning,
it is the core element of networking that redefines possibilities
and options towards new and – it is argued – improved
learning experiences. Thus the term should not be bundled
with all uses of ICTs. Not surprisingly, the ‘elearning’
is ignored altogether by some authors, in preference for a
more prescriptive term indicating the emphasis upon the networked
aspects mediated by ICTs...
And so the authors of the report on 'distributed' self-standing
ICTs proceed to provide - in part of their report - a list
of multimedia software that entails 'e'learning... including
Microsoft's PowerPoint. Such inclusive lists bring us into
borderline situations which tolerate the use of PowerPoint
as an effective 'e'learning tool. Once upon a time we used
to project slides...
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The purpose of this site is to share and diseminate my studies
and research in elearning in art and design. Most of the content
grew out of my doctoral studies in educational research at
Lancaster
University, and my interest in elearning came about through
my interest in interactive
multimedia.
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Various aspects of the research, short writings, summary,
literature review, methodology, structure and process.
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If you teach in Higher Education Art and Design disciplines
that are studio-based (Fine Arts, Graphic Design, Photography,
Textiles, Ceramics, etc), you can contribute to this research
by completing the online questionnaire.
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Conference papers, presentations, papers published, projects.
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The literature review. Not likely to be updated often but
I do welcome suggestions and recommendations.
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Online learning sources on Art and Design subjects, designed
and developed by my students. These sites require Flash and/or Shockwave.
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Contact information, your feedback.
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find I have far too many bookmarks that are not organised
in any order. When I re-visit them some are 'dead' and others
remain 'goldmines'. This is a short list, not exhaustive but
updated regularly.
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Grab
this swicki from eurekster.com
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